3D Educational Resources

Title3D Educational Resources
Faculty/College/UnitForestry
StatusActive
Duration2 Year
Initiation04/01/2020
Funding Details
Year 1: Project YearYear 1
Year 1: Funding Year2020/2021
Year 1: Project TypeLarge TLEF
Year 1: Principal InvestigatorSusanne Lavallee
Year 1: Funded Amount126,899
Year 1: Team Members

Susanne Lavallee, Senior Instructor, Forest and Conservation Sciences, Faculty of Forestry
Saeed Dyanatkar, Executive Producer, UBC Studios
Susan Rowley, Associate Professor, Anthropology / Curator, Museum of Anthropology
Julie Cool, Assistant Professor, Wood Science, Faculty of Forestry
Nicholas Coops, Professor, Forest Resources Management, Faculty of Forestry
Vincent Leung, Instructor, Wood Science, Faculty of Forestry
Maja Krzic, Associate Professor, Applied Biology, Faculty of Land and Food Systems / Forest and Conservation Science, Faculty of Forestry
Darlene Weston, Associate Professor, Anthropology, Faculty of Arts
Kevin Fisher, Assistant Professor, Classical, Near Eastern and Religious Studies, Faculty of Arts
Claudia Krebs, Professor of Teaching, Faculty of Medicine
Matthew McCarty, Assistant Professor, Classical, Near Eastern and Religious Studies, Faculty of Arts
Timothy Inglis, Professor, Kinesiology, Faculty of Education

Year 1: Summary

Students from a wide range of disciplines will be provided with learning tools to facilitate kinesthetic, spatial, and structural understanding of objects and systems. By generating a library of 3D files from objects, we will be able to generate interactive virtual models, 3D printed materials, and other valuable resources for learning in online and classroom settings. At the development and implementation phases, student involvement in this project will also generate unique, advanced opportunities for training in a rapidly developing field. We will offer full support to instructors who wish to employ 3D technology to address learning objectives, ensuring both efficient and effective use of equipment and expertise on campus.

Year 2: Project YearYear 2
Year 2: Funding Year2021/2022
Year 2: Project TypeLarge TLEF
Year 2: Principal InvestigatorSusanne Lavallee
Year 2: Funded Amount116,825
Year 2: Team Members

Susanne Lavallee, Professor of Teaching, Forest and Conservation Sciences, Faculty of Forestry
Saeed Dyanatkar, Executive Producer, UBC Studios and Emerging Media Lab
Susan Rowley, Associate Professor, Anthropology / Curator, Museum of Anthropology
Claudia Krebs, Professor of Teaching, Faculty of Medicine
Darlene Weston, Associate Professor, Anthropology, Faculty of Arts
Cole Burton, Assistant Professor, Forest Resources Management, Faculty of Forestry
Maja Krzic, Associate Professor, Applied Biology, Faculty of Land and Food Systems / Forest and Conservation Science, Faculty of Forestry
Richard Hamelin, Professor, Forest and Conservation Sciences, Faculty of Forestry
Julie Cool, Assistant Professor, Wood Science, Faculty of Forestry
Nicholas Coops, Professor, Forest Resources Management, Faculty of Forestry
Kevin Fisher, Assistant Professor, Classical, Near Eastern and Religious Studies, Faculty of Arts
Vincent Leung, Associate Professor of Teaching, Wood Science, Faculty of Forestry
Matthew McCarty, Assistant Professor, Classical, Near Eastern and Religious Studies, Faculty of Arts
Timothy Inglis, Professor, Kinesiology, Faculty of Education
Sally Aitken, Professor, Forest and Conservation Sciences, Faculty of Forestry

Year 2: Summary

Students from a wide range of disciplines were provided with learning tools to facilitate spatial and structural understanding of objects in virtual environments. By generating 3D virtual objects, we have been able to create interactive virtual models for learning in online settings. Current work has provided support to courses with required labs during the flip to fully online learning and we will continue to support enhanced learning opportunities through the university’s recovery period.

Student involvement in this project has generated unique, advanced opportunities for training in a rapidly evolving field. In Year 2, we will continue to offer support to instructors who wish to employ 3D technology by providing a centralized source of information on use of virtual resources and continued production of virtual objects. New projects in Year 2 will also develop interactive 3D models and virtual environments as learning tools for applied studies in a variety of disciplines.