Developing an Artificial Intelligence-driven Virtual Reality simulation to enhance clinical education for nurse practitioner students

TitleDeveloping an Artificial Intelligence-driven Virtual Reality simulation to enhance clinical education for nurse practitioner students
Faculty/College/UnitApplied Science
StatusActive
Duration1 Year
Initiation04/01/2025
Project Summary

This project will implement an AI-driven Virtual Reality (VR) simulation tool in the Nurse Practitioner program at UBC Vancouver, providing an immersive and accessible platform for students to develop critical clinical skills required for them to excel in their academic program, and the workplace. Modeled after Objective Structured Clinical Examinations (OSCEs), the VR simulation will allow students to practice patient consultations, hone diagnostic abilities, and receive real-time feedback in a realistic, controlled environment. By integrating a Large Language Model into VR simulations, we aim to enhance students' confidence, communication skills, and readiness for real-world consultations. This project supports experiential learning by offering flexible, repeatable practice opportunities that meet diverse student needs, fostering a more inclusive and effective approach to clinical education. If successful, this innovative tool will be fully integrated into the NP curriculum, positioning UBC as a leader in using VR technology to advance practical learning in healthcare education.

Funding Details
Year 1: Project YearYear 1
Year 1: Funding Year2025/2026
Year 1: Project TypeSmall TLEF
Year 1: Principal InvestigatorAshley Scott
Year 1: Funded Amount49,102
Year 1: Team Members

Ashley Scott, Associate Professor of Teaching, Nursing, Faculty of Applied Science
Chandell Kelly, MHLP Student, Nursing, Faculty of Applied Science / Clinical Nurse Educator, Providence Healthcare Research Institute
Shanoon Rooney, Assistant Professor of Teaching, Nursing, Faculty of Applied Science / Family Nurse Practitioner
Saeed Dyanatkar, Executive Producer / Sr. Manager, UBC Studios and Emerging Media Lab